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On-site experience

  • Ramya Chandran
  • Mar 20, 2021
  • 1 min read

Updated: May 13, 2021

A sample of the ideal experience of a temple space in a virtual environment


Although the route and the sensorial features remain the same, the difference arises in the design approaches used to facilitate interaction with the temple space. With respect to the sensory stimuli, it's preexistence and abundance around the spaces makes it hard to miss for any participant. The role of the design tool therefore becomes to merely direct the participants attention for them to explicitly understand the different features which are at play in activating their senses, thereby strengthening the role of memory.

Taxonomy of experience

The sensorial features listed for each stimuli


In this mode of engagement, the only other aspect that is glaringly absent in the fulfilment of the cognitive component of the experience. Therefore the digital taxonomy app with simplified information about the semiotics and mythology becomes the ideal way for the participants for heritage consumption. It is important to note here that the categorisation and simplicity offered by the taxonomy must be delivered in such a way that it does not completely turn their attention away from the actual space. This is where the route map comes into play. With the help of the route map, the participant’s attention can be redirected towards helping them interact with the space. This is also made easier by the fact that unlike a museum space, the temple space is open for the participant to touch, feel and engage. These factors need to be included in the route map in a simplified way to maintain interactivity and ensure that the participants are directed towards the vitality and value of heritage.




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